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The rules of pétanque

Two teams, one small wooden target, and a game to 13. The basics take a minute. The rules that decide close games, a dead jack, a boule on the line, who throws next, take a little longer, and they are the ones worth knowing.

Updated October 14, 2026

How pétanque is played

Get more of your boules closer to the jack than your opponent’s nearest boule. Every boule you have closer than their best one is a point. Play ends until a team reaches 13.

Everything below is checked against the current FIPJP official rules, the rulebook national federations adopt. Where club play quietly ignores a rule, that is said plainly rather than left out.

Start here

A game is a sequence of ends. In each end the teams alternate throws until every boule has been played, then one team scores. The first team to 13 points wins the game. Leagues and qualifying rounds are sometimes played to 11 to keep a schedule moving.

Pétanque is distinct from other boules games mainly in one requirement: you throw standing still, with both feet inside a circle on the ground. That single rule is where the name comes from, and it is the rule most often broken by people who have just started. If you are weighing it up against a similar game, pétanque and bocce differ in more than the ball.

Pétanque glossary

Mène, carreau, donnée and the other terms you will hear on the terrain, with their French pronunciation.

Teams

Singles, doubles and triples

Singles and doubles players throw three boules each, and triples players throw two. The formats page sets out how many boules each player throws in every format.

Print the rules card

Thirteen rules on one printable page, from the toss to a jack knocked out of bounds. Free, with an A4 version for printers outside North America.

Equipment

What the rules require

Competition boules must be certified. For a game in a park, the specifications below describe what good equipment looks like rather than a checkpoint anyone will enforce.

FIPJP specifications for competition equipment
ItemRequirementDetail
Boules70.5 to 80 mm diameterMetal, hollow, 650 to 800 g. Maker’s mark and weight engraved and legible.
Boules, under 11s65 mm and 600 g minimumOnly for players aged 11 or under.
Jack30 mm, tolerance ±1 mmWeight 10 to 18 g. May be painted. Must not be liftable with a magnet.
Circle, drawn35 to 50 cm diameterTraced on the ground and erased when the end is over.
Circle, ready-made50 cm inner diameterTolerance ±2 mm. Rigid, and it must not move when players step in.
MeasureRequiredAny close call is settled with a measure, not an opinion.

Three boules and a jack is the entire requirement to play. Everything sold beyond that is convenience: a magnetic retriever saves your back, a circle saves redrawing, a towel keeps the grit off. What each piece is worth, with real prices goes through it, and the boule selector narrows the choice by weight, hardness and how you play.

Boules must be distinguishable from your opponents’. Striation patterns do that in competition. In a park, a strip of tape works.

Step by step

Starting an end

The team that won the toss starts the first end. After that, the team that scored the previous end starts the next one.

  1. Place the circlePut down a ready-made circle or trace one 35 to 50 cm across. It has to sit more than 1 m from any obstacle and at least 1.5 m from another circle or jack in use.
  2. Throw the jackFrom inside the circle, between 6 and 10 m away. You get one attempt. The jack must end up at least 50 cm from any obstacle and from the end line, and be visible to a player standing astride the inside edge of the circle.
  3. Hand it over if it is shortAn invalid throw does not come back to you. The jack is handed to the opposing team, who place it anywhere valid on the terrain. They do not get to throw it, they place it.
  4. Throw the first bouleThe team that threw the jack plays first. Both feet stay flat inside the circle until the boule touches the ground.

The one-attempt rule is the most common gap between club habit and the rulebook. Plenty of clubs let a team re-throw a short jack two or three times. That is a local convention, and it disappears the moment a licensed umpire is present.

Feet: entirely inside the circle, not touching its edge, not lifted clear of the ground, and no other part of you touching the ground outside it, until the boule lands. Players with a lower-limb disability may keep one foot inside; a wheelchair needs one wheel inside.

Order of play

Playing the end

Who throws next is not a rotation. It is decided by the ground.

After the first boule, the opposing team throws. From then on, the team that does not hold the point plays. Hold the closest boule and you stand still; lose it and you throw again. A team can throw four boules in a row without the other side touching one, and that is entirely correct.

When a team runs out of boules and the other side still has some, the team with boules left plays them all, one after another. Alternating has nothing left to alternate.

Each throw has a one-minute limit, counted from the moment the previous boule stops moving or from the end of a measurement. It is rarely enforced outside competition, and it is the reason experienced players decide what they are doing before they step into the circle. What you decide there is strategy: roll it close, or knock theirs out.

You may not pick up any played boule before the end is scored, including your own. If you want to see a measurement, ask for it; do not clear the ground first.

Points

Scoring an end

Only one team scores in an end, and only the boules closer than the opponent’s best one count.

Find the opposing team’s nearest boule. Every boule of yours that is closer than it is worth one point. If their nearest boule is the closest on the ground, you score nothing and they count theirs the same way.

How an end is scoredA top-down view of an end. The jack sits in the middle. Team A has three boules at 12, 19 and 33 centimeters from the jack. Team B has two boules at 24 and 38 centimeters. A dashed ring marks the distance of Team B’s nearest boule at 24 centimeters. Two Team A boules sit inside that ring, so Team A scores 2 points.CircleJack thrown 6 to 10 mA112 cmA219 cmB124 cmA333 cmB238 cmJack
Team B’s best boule is 24 cm away. Team A has two boules closer than that, so Team A scores 2 points. A3 and B2 count for nothing.
  • Team A
  • Team B
  • Distance of Team B’s nearest boule

When two boules are exactly equal

Measured and genuinely equidistant, with one boule from each team, three things can happen. If both teams are out of boules, the end is dead and nobody scores. If only one team has boules left, it plays them and scores every boule it gets closer than the tie. If both teams still hold boules, play continues normally until one of them takes the point.

A dead end is not a wasted one: the jack goes back to the team that scored the previous end, and the game carries on at the same score.

Edge cases

Dead boules and a dead jack

These are the situations that cause arguments, so they are worth reading once properly.

When a boule is dead

A boule that straddles the boundary line is still valid. It is dead only once it has completely crossed the line, meaning it sits entirely beyond it when you look from directly above. Half on the line is in play, and a surprising number of games are decided by that distinction.

A dead boule is removed, and anything it displaced on its way out goes back to where it was, provided that position had been marked.

When the jack is dead

The seven situations that kill the jack
SituationWhat it means
It goes out of boundsIncluding a jack that crosses out and rolls back in. Crossing the line kills it either way.
It is no longer visibleJudged from the circle, feet astride the inside edge.
It ends up beyond 20 mMeasured from the circle. 15 m for younger age groups.
It ends up closer than 3 mMeasured from the circle.
It crosses the end line or more than one adjacent laneOn marked lanes only.
It cannot be found in 5 minutesThe clock is on the search.
Out-of-bounds ground sits between jack and circleThe line of play is broken.

What happens when the jack dies

If both teams still hold boules, the end is void. Nobody scores, and the jack is thrown again by the team that scored the previous end. If only one team still holds boules, that team scores one point for every boule it has left to play. It does not have to throw them, and this is where a dead jack can hand over three or four points at once.

A jack that is knocked but stays in play

Knocking the jack is normal play, and wherever it stops is where the end continues from. Two exceptions. If a spectator or the umpire stops it, it stays where it came to rest. If a player stops or deflects it, the opposing team chooses: leave it, put it back where it was, or place it anywhere on the line running from its old position through where it was found, out to a maximum of 20 m from the circle and somewhere visible.

Those last two options only exist if the jack’s position had been marked beforehand. Unmarked, it stays where it is found. Marking the jack with a scratch or a coin takes two seconds and settles the argument before it starts.

The ground

The terrain and its boundaries

Pétanque is played on gravel, dirt, crushed stone, or whatever a park has. Grass and smooth concrete are the two surfaces it does not work on.

Terrain sizes in the rulebook
Level of playSizeNotes
National and international championships15 m × 4 mThe marked-lane standard.
Other competitionsSet by the federationNever below 12 m × 3 m.
Club and casual playWhatever fitsFlat, roughly rectangular, with edges everyone can see.

Boundaries matter more than size. Ropes, boards, chalk, a curb, the edge of the gravel: anything both teams can point at. Without a visible edge there is no dead boule, and a game with no dead boules rewards throwing hard and hoping.

If you are building or measuring a court, the court dimensions page has the layouts and the drainage detail, and the public courts directory lists places to play that already exist.

Holes and loose stones

Nobody may press down, move or crush anything on the playing area during an end, under Article 10 of the rules. The one exception: the player about to throw, or a teammate, may fill in the hole the previous boule left.

Etiquette

Measuring, conduct and the unwritten rules

The rulebook covers conduct. Most of what keeps a club game pleasant is not in it.

Measuring falls to the player who threw last, or a team-mate. The opposing team always has the right to measure too, and asking is not an accusation. Use a tape rather than a foot, a shoe or a confident opinion.

Using an opponent’s boule by mistake earns a warning the first time and the boule is swapped back. Do it again and that boule is disqualified.

The conventions nobody writes down
ConventionWhy
Stand still and stay quiet while someone throwsMovement behind the jack is genuinely distracting.
Stand behind the circle or well to the sideNever between the thrower and the jack.
Leave every boule where it lies until the end is scoredIt is also a rule. People break it constantly.
Mark the jack before a shot that might move itSaves the only argument that has no answer.
Take a measurement without sulkingThe tape is neutral. You are not.
Shake hands at the endEvery club, every country.

Test yourself on the awkward ones

A jack knocked out of bounds with boules still in hand, or a boule sitting on the line. Pick the Rules topic and 5 to 50 questions, each answered on the spot.

In practice

Club play against the rulebook

Nobody plays a Sunday game by the full rulebook. Knowing which rules are quietly dropped is part of knowing the rules.

What usually changes away from competition
RuleIn competitionIn club and park play
Jack throw attemptsOne, then the opponent places itRe-thrown until it lands somewhere sensible
One minute per bouleTimed, and enforcedIgnored
Certified boulesRequired, and checkedAny decent steel boule
Terrain size15 m × 4 m marked lanesWhatever the park gives you
Feet in the circleStrictStrict, and worth keeping strict
MeasuringTape, alwaysTape, once the eye stops being enough

The one to hold on to is the circle. Stepping out of it turns pétanque into a different game, and habits formed in a park follow you to your first competition. Everything else can bend. Grip and stance is where a repeatable throw starts, and pointing and shooting are the two things you are choosing between every time you step in.

Court dimensions

Championship play needs at least 15 x 4 m, about 49 x 13 ft. The free planner sizes a court for your space.

Rule updates

What changed in the latest FIPJP rules

The FIPJP Executive Committee approved the rules in force in December 2020, and they apply from January 1, 2021. FIPJP has confirmed that nothing changed for 2026, so a new edition could apply from January 1, 2027, at the earliest.

Changes from the 2016 edition to the rules in force
RuleRules in force
Distance from another game1.5 m from another circle or jack in use (was 2 m)
Jack near an obstacle or the end lineAt least 50 cm (was 1 m), and it may touch a side line
Marking the jackRequired when it is thrown and after every move
Wet boulesAllowed, the old ban is gone
Practice during a gameForbidden, even on another lane
Late team or playerEliminated after 30 minutes (was 1 hour)
Resuming after a breakOne point penalty after 5 minutes late (was 15)

A 2023 FIPJP directive, which FPUSA passed on to US umpires, adds no sanction when a team plays a boule while it already holds the point. The wasted boule is penalty enough.

The full text is in the official FIPJP rules, and Pétanque Québec published the list of changes in French.

Questions

Common questions

Thirteen. Leagues and qualifying rounds sometimes play to 11 to keep a timetable moving, but a standard game is to 13.
No. Both feet stay entirely inside the circle, off its edge, and in contact with the ground until the boule touches down. No other part of your body may touch the ground outside the circle. Players with a lower-limb disability may keep one foot inside, and a wheelchair needs one wheel inside.
The jack is dead. If both teams still have boules to play, the end is void and the jack is re-thrown by the team that scored the previous end. If only one team has boules left, that team scores one point for each boule it still holds.
No. A boule straddling the line is valid. It is dead only once it sits entirely beyond the line when viewed from directly above.
Whichever team does not currently have the closest boule to the jack. That team keeps throwing until it takes the point back, which can mean playing several boules in a row.
One. If the throw is invalid the jack is handed to the opposing team, who place it by hand anywhere valid. They do not throw it.
Between 6 and 10 meters from the circle for juniors and seniors, at least 50 cm from any obstacle and from the end line, and visible to a player standing astride the inside edge of the circle.
Yes. You score one point for every boule you have closer to the jack than the opposing team’s nearest boule. Six in a single end is possible in doublette or triplette.
If neither team has boules left, the end is dead and nobody scores. If one team has boules left it plays them and scores whatever it gets closer. If both still hold boules, play simply continues.
No. Alternating is a common misunderstanding. The team without the point throws, for as many boules in a row as that takes.
No. Played boules stay where they are until the end has been scored, including your own.
70.5 to 80 mm in diameter and 650 to 800 g, with the maker’s mark and the weight engraved and legible. Players aged 11 and under may use boules from 65 mm and 600 g.
No. The throwing circle, the smaller metal boules and the absence of a run-up make it a different game. The comparison is set out on the pétanque and bocce page.
The glossary covers the French vocabulary that survives in every language the game is played in, from carreau to biberon.
← PreviousWhat is pétanque?The game, its origins and why it spread
Next →Your first gameSetting up and playing on a patch of gravel

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The numbers

  • Game to 13 points
  • Circle 35 to 50 cm drawn, 50 cm ready-made
  • Jack throw 6 to 10 m, one attempt
  • Jack 30 mm, 10 to 18 g
  • Boules 70.5 to 80 mm, 650 to 800 g
  • Terrain 15×4 m, never under 12×3 m
  • One minute to play a boule

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